BOINC Radio #02
Gameification and UX
BOINC Radio is a participatory podcast brought to you by the BOINC community. On it Delta1512 and jringo discuss BOINC, BOINC developments, BOINC projects, the BOINC community and network, and SCIENCE!
The audience is welcome to participate through voice-comms or via the discord text chat.
You can join the BOINC community on the first and third Friday of the month at 5pm EST on the BOINC discord server.
Recorded on October 18th
Gameification and UX
Over the years, BOINC has manifested something of a social network combined with a competitive circuit. This process is part of what is called gameification. In this episode we discussed BOINC's use of the concept along with the user experience it has created.
As mentioned in the first episode, we're looking for help developing the show. Definitely definitely definitely reach out if you can already or want to learn how to:
- Host a segment
- Graphic design
- Talk about science
- Talk about BOINC
- Tell a story
- Get involved with the BOINC community
- Whatever you think we should do
Otherwise, enjoy the show and see you next time!
|2:20||What is Gameification?|
|6:40||How BOINC does Gameification|
|14:00||Is Gameification Really Good for a System?|
|23:50||Cheating in BOINC vs Scientific Publication/Peer Review vs FOSS and Open Systems|
|30:35||Gamers, BOINC, and UX|
|37:30||A major flaw in the BOINC UX|
|38:40||How the BOINC Infrastructure Works|
What is BOINC
The Berkeley Open Infrastructure for Network Computing (BOINC) is an open-source grid computing infrastructure which provides open access to a global volunteer-based distributed computing network. To date, BOINC has been the driving force behind numerous computationally intensive research programs, such as pulsar identification, the creation of patient specific cancer treatments, the simulation of candidate molecules for next-generation solar panels, along with many others. While BOINC has been used primarily for science and mathematics, it can host data from any open or commercial field so long as the data can be formatted for BOINC’s processes. Examples of projects include tasks on engineering, cryptography, rendering, weather and climate prediction, as well as social, market, and resource analytics. Enigma@home, for example, worked to break remaining WWII messages encrypted by an Enigma machine.